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Can anyone help me to understand why i getting this error when i try to use Facebook SDK login button and ?
Invalid Scopes: manage_pages. This message is only shown to developers. Users of your app will ignore these permissions if present. Please read the documentation for valid permissions at:
This is the HTML:
<fb:login-button scope="manage_pages" onlogin="checkLoginState();"></fb:login-button>
This is the JS:
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
window.facebook = {user_data: response};
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
getUserPages();
} else {
// The person is not logged into your app or we are unable to tell.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : '<app_id>',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v2.12' // use graph api version 2.8
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
FB.AppEvents.logPageView();
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = ".js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
showLog('Wele! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function getUserPages() {
showLog('getUserPage');
FB.api(
'/'+window.facebook.user_data.authResponse.userID+'/accounts',
'GET',
{},
function(response) {
showLog(response);
if (response.data != undefined && response.data.length > 0){
window.facebook.user_data.pages = response.data
getPagesReviews()
}
}
);
}
It's use to work like one month ago. Thank for the help :)
Can anyone help me to understand why i getting this error when i try to use Facebook SDK login button and ?
Invalid Scopes: manage_pages. This message is only shown to developers. Users of your app will ignore these permissions if present. Please read the documentation for valid permissions at: https://developers.facebook./docs/facebook-login/permissions
This is the HTML:
<fb:login-button scope="manage_pages" onlogin="checkLoginState();"></fb:login-button>
This is the JS:
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
window.facebook = {user_data: response};
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
getUserPages();
} else {
// The person is not logged into your app or we are unable to tell.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : '<app_id>',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v2.12' // use graph api version 2.8
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
FB.AppEvents.logPageView();
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "https://connect.facebook/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
showLog('Wele! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function getUserPages() {
showLog('getUserPage');
FB.api(
'/'+window.facebook.user_data.authResponse.userID+'/accounts',
'GET',
{},
function(response) {
showLog(response);
if (response.data != undefined && response.data.length > 0){
window.facebook.user_data.pages = response.data
getPagesReviews()
}
}
);
}
It's use to work like one month ago. Thank for the help :)
Share Improve this question asked Jun 27, 2018 at 11:01 Dani BanaiDani Banai 1,1404 gold badges15 silver badges34 bronze badges 2- 8 Your app needs to be in dev mode now for that to work, see stackoverflow./a/50970202/1427878 If you want to be able to ask anyone for those permissions in live mode, then you have to submit it for review first. – C3roe Commented Jun 27, 2018 at 11:36
- Thank you @CBroe – Dani Banai Commented Jun 27, 2018 at 17:16
1 Answer
Reset to default 2just remove manage_pages from the scope and it will work
`<fb:login-button size="large" scope="public_profile,email,pages_show_list,read_insights,manage_pages"
onlogin="checkLoginState();"> Click here to sync </fb:login-button>`
to
`<fb:login-button size="large" scope="public_profile,email,pages_show_list,read_insights"
onlogin="checkLoginState();"> Click here to sync </fb:login-button>`
本文标签: javascriptFacebookInvalid Scopes managepagesStack Overflow
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