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I created an empty Unity Mobile 3D project and when I tried to select my device which I wanna use for debug, saw that there isn't any device
USB-Debugging is turned on.
adb devices
sees the device, it is attached as device
adb kill-server
and adb start-server
didn't help, SDK is installed properly with Android Studio (it was closed during my tries to find out my device)
By the way, Android Studio sees the device and compiling apps with no problems
Also I tried to restart Unity, PC.
I created an empty Unity Mobile 3D project and when I tried to select my device which I wanna use for debug, saw that there isn't any device
USB-Debugging is turned on.
adb devices
sees the device, it is attached as device
adb kill-server
and adb start-server
didn't help, SDK is installed properly with Android Studio (it was closed during my tries to find out my device)
By the way, Android Studio sees the device and compiling apps with no problems
Also I tried to restart Unity, PC.
Share Improve this question edited Mar 28 at 19:05 NoFkGuy asked Mar 27 at 18:08 NoFkGuyNoFkGuy 13 bronze badges1 Answer
Reset to default 0Try to enable debbugging mode on your phone On Newer android phone Enable USB Debugging:
Go to Developer Options:
- Open the "Settings" app,
- and then find and open "Developer Options.
- Find "USB Debugging": Scroll down until you see "USB Debugging."
- Enable USB Debugging: Toggle the switch next to "USB Debugging" to turn it on.
- Confirm (If Required): You might see a confirmation dialog asking if you want to allow USB debugging. Tap "OK" or "Allow."
本文标签: androidUnity doesn39t load the device I connectedStack Overflow
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